External Lists
You can find other lists of my papers on:
- The most up to date list is on DBLP
- Search on UCL IRIS system (this tends to be less up to date, includes official Open Access versions)
- My Google Scholar page (lags behind but includes citations)
The list below is maintained periodically, but does list pre-prints as and when I assemble them.
2018
Refereed Papers
- Murcia-López, M. & Steed, A. (2018) A Comparison of Virtual and Physical Training Transfer of Bimanual Assembly Tasks. In IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 4, pp. 1574-1583, April 2018.
DOI (Open Access) - MacQuarrie, A. & Steed, A. (2018) The Effect of Transition Type in Multi-View 360° Media. In IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 4, pp. 1564-1573, April 2018..
DOI (Open Access) - Friston, S., Griffith, E., Swapp, D., Marshal, A. & Steed, A. (2018).
Profiling Distributed Virtual Environments by Tracing Causality. In Proceedings of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces – IEEE VR 2018, 23 Mar 2018.
PDF - Wolski, K., Giunchi, D., Ye, N., Didyk, P., Myszkowski, K., Mantiuk, R., Seidel, H.-P., Steed, A. & Mantiuk, R.K. (2018) Dataset and metrics for predicting local visible differences. In ACM Transactions on Graphics, 2018
PDF pre-print | Project Page
2017
Refereed Papers
- Kamel, B.M.N., Lu, Z., Guerrero, P., Jennett, C., & Steed, A. (2017). From urban planning and emergency training to Pokémon Go: applications of virtual reality GIS (VRGIS) and augmented reality GIS (ARGIS) in personal, public and environmental health. International Journal of Health Geographics, 17:7.
DOI (Open Access) - Jennett, C., Cox, A.L., Guerrero, P., Steed, A., & Mitra, N. (2017). Designing for curiosity in citizen science. Designing for Curiosity: An Interdisciplinary Workshop at CHI 2017, Denver, Colorado.
PDF - Macquarrie, A and Steed, A (2017) Cinematic virtual reality: evaluating the effect of display type on the viewing experience for panoramic video. In: (Proceedings) IEEE VR 2017: the 24th IEEE Virtual Reality Conference. IEEE (2017)
IEEE | PDF@UCL - Schollmeyer, A., Schneegans, S., Beck, S., Steed, A. and Froehlich, B. (2017) Efficient Hybrid Image Warping for High Frame-Rate Stereoscopic Rendering. In IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 4, pp. 1332-1341, April 2017.
IEEE | PDF@UCL - Xu, M., Murcia-López, M. and Steed, A. (2017) Object location memory error in virtual and real environments, 2017 IEEE Virtual Reality (VR), Los Angeles, CA, 2017, pp. 315-316.
IEEE | PDF@UCL - Steed, A., Adipradana, Y. W. and Friston, S. (2017) The AR-Rift 2 prototype, 2017 IEEE Virtual Reality (VR), Los Angeles, CA, 2017, pp. 231-232.
IEEE | PDF@UCL - Walton, D., Thomas, D., Steed, A., Sugimoto, A. (2017) Synthesis of Environment Maps for Mixed Reality, ISMAR 2017.
PrePrint - Walton, D., Steed, A. (2017) Accurate Real-time Occlusion for Mixed Reality, ACM VRST 2017.
PrePrint - Friston, S., Fan, C., Dobos, J., Scully, T., Steed, A. (2017) 3DRepo4Unity: dynamic loading of version controlled 3D assets into the unity game engine. Web3D 2017: 15:1-15:9
ACM | PDF@UCL - Pan, Y., Steed, A. (2017) The impact of self-avatars on trust and collaboration in shared virtual environments, PLoS One
Open Access
2016
Refereed Papers
- Steed, A. Friston, S. Lopez,M. M. , Drummond,J., Pan,Y., Swapp, D. (2016) An ‘In the Wild’ Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment, in IEEE Transactions on Visualization and Computer Graphics, vol. 22, no. 4, pp. 1406-1414, April 21 2016.
IEEE (Open Access) - Friston, S. Steed, A., Tilbury,S., Gaydadjiev, G. (2016) Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR, in IEEE Transactions on Visualization and Computer Graphics, vol. 22, no. 4, pp. 1377-1386, April 21 2016.
IEEE (Open Access) - Steed, A., Pan, Y., Zisch, F., Steptoe, W. (2016) The Impact of a Self-Avatar on Cognitive Ability in Immersive Virtual Reality. IEEE Virtual Reality 2016.
DOI | PDF - Pan, Y., Steed, (2016) A Comparison of Avatar-, Video-, and Robot-Mediated Interaction on Users’ Trust in Expertise, in Frontiers in Robotics and AI, 3, 2016.
Frontiers (Open Access) - Steed, A., Pawar, V., Friston, S., Srinivasan, M.A. (2016) Ambient fields: representing potential sensory information, in 2016 IEEE 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)
DOI | PDF - Murcia-López M. and Steed A. (2016) The Effect of Environmental Features, Self-Avatar, and Immersion on Object Location Memory in Virtual Environments. Front. ICT 3:24.
DOI | PDF (Open Access) - Scully, T., Friston, S., Fan, C., Doboš, J., & Steed, A. (2016). glTF streaming from 3D repo to X3DOM, in Proceedings of the 21st International Conference on Web3D Technology – Web3D ’16, pp. 7–15.
PDF | DOI - Pan, Y., Steed, A. (2016) Effects of 3D Perspective on Head Gaze Estimation with a Multiview Autostereoscopic Display. International Journal of Human – Computer Studies Elsevier, Volume 86, February 2016
DOI - Lu, Z., Guerrero, P. Mitra, N. J., Steed, A. (2016) Open3D: Crowd-Sourced Distributed Curation of City Models, in Proceedings of the 21st International Conference on Web3D Technology – Web3D ’16, pp. 87-94
PDF | DOI | Project
Posters
- Steed, A. Supporting Multiple Immersive Configurations Using a Shape-Changing Display, IEEE Virtual Reality Conference 2016
PDF | DOI
2015
Refereed Papers
- Friston, S.,Karlstrom, P., Steed, A. (2015) The Effects of Low Latency on Pointing and Steering Tasks. IEEE Transactions on Visualization & Computer Graphics, doi:10.1109/TVCG.2015.2446467.
IEEE | PDF@UCL - Steed, A. (2015) Yther: A Proposal and Initial Prototype of a Virtual Reality Content Sharing System. 25th International Conference on Artificial Reality and Telexistence and 20th Eurographics Symposium on Virtual Environments, pp. 151 – 158.
EG | PDF@UCL -
Friston, S., Steed, A., Tilbury, S., Gaydadjiev, G. (2015) Ultra Low Latency Dataflow Renderer. 25th International Conference on Field Programmable Logic and Applications – FPL 2015, Imperial College London, 02 Sep 2015 – 04 Sep 2015. London. 128-131.
PDF@UCL - Pan, Y., Oyekoya, O., Steed A. (2015) A Surround Video Capture and Presentation System for Preservation of Eye-Gaze in Teleconferencing Applications. Presence: Teleoperators and Virtual Environments 24(1), 24-43, 2015.
MIT Press | PDF@UCL - Nagendran,A., Steed,A. , Kelly, B., Pan, Y. (2015) Symmetric Telepresence Using Robotic Humanoid Surrogates. Computer Animation and Virtual Worlds, 26:271–280 (also presented at CASA 2015, Singapore, May 11-13, 2015).
Wiley | PDF@UCL
Book Chapter
- Steed, A., Schroeder, R. (2015) Collaboration in Immersive and Non-immersive Virtual Environments, inImmersed in Media, pp. 263-282,Springer International Publishing.
Springer.
Conference Presentations
- Murcia-López, M., Zisch, F.E., Steptoe, W., Spiers, H., & Steed, A. (2015). Preliminary Findings on the Effect of Scale Transformations on Spatial Memory in Immersive and Desktop Virtual Environments. Presented at the 6th International Conference on Spatial Cognition, “La Sapienza” University of Rome, Rome, Italy, Sept 7-11, 2015
2014
Refereed Papers
- Pan, Y., Steed, A. (2014) A Gaze-preserving Situated Multiview Telepresence System. ACM CHI Human Factors in Computing Systems (CHI 2014), Toronto, Canada, April 26-May 1, 2014.
ACM | PDF | Video - Pan, Y., Steptoe, W., Steed, A. (2014) Comparing Flat and Spherical Displays in a Trust Scenario in Avatar-Mediated Interaction. ACM CHI Human Factors in Computing Systems (CHI 2014), Toronto, Canada, April 26-May 1, 2014.
ACM | PDF | Video - Friston, S., Steed, A. (2014) Measuring latency in Virtual Environments. IEEE Transactions on Visualisation and Computer Graphics (also presented at IEEE Virtual Reality 2014).
IEEE | PDF - Doboš, J., Mitra, N., Steed, A. (2014) 3D Timeline: Reverse engineering of a part-based provenance from consecutive 3D models. The 35th Eurographics conference.
PDF | Video | Web - Steptoe, W. and Julier, J. and Steed, A. (2014) Presence and Discernability in Conventional and Non-Photorealistic Immersive Augmented Reality. International Symposium on Mixed and Augmented Reality (ISMAR 2014), Munich, Germany, Sept 10-12, 2014.
PDF | Video
Book Chapter
- Steed, A. (2014) Recreating Visual Reality in Virtuality, in Oxford Handbook of Virtuality.
Web
2013
Refereed Papers
- Steed, A., Julier, S. (2013) Behaviour Aware Sensor Fusion: Inferring Registration of Coordinate Systems from User Behaviour. International Symposium on Mixed and Augmented Reality.
PDF - Oyekoya, O., Steptoe, W., Steed, A., Weyrich, T., Stone, R., Cohen, B., Alkurdi, L, Klare, S., Peer, A (2013) Supporting Interoperability and Presence Awareness in Collaborative Mixed Reality Environments. ACM Virtual Reality Software and Technology.
PDF - Pece, F., Steptoe, W., Julier, S., Wanner, F., Weyrich, T., Kautz, J., Steed, A. (2013) PanoInserts: Mobile Spatial Teleconferencing. ACM CHI Human Factors in Computing Systems (CHI 2013), Paris, France, April 22-May 2 2013.
PDF - Doboš, J., Sons, K., Rubinstein, D., Slusallek, P., Steed, A. (2013) XML3DRepo: A REST API for Version Controlled 3D Assets on the Web. Proceedings of the 18th International Conference on 3D Web Technology
PDF | ACM | Web - Steptoe, W., Steed, A., Slater, M. (2013) Human Tails: Ownership and Control of Extended Humanoid Avatars IEEE Transactions on Visualisation and Computer Graphics, 19(4), 583-590 (also presented at IEEE Virtual Reality 2013).
PDF | IEEE - Steed, A., Julier, S. (2013) Design and Implementation of an Immersive Virtual Reality System based on a Smartphone Platform, IEEE 8th Symposium on 3D User Interfaces.
PDF
Book Chapter
- Steed, A., Bowman, D. (2013) Displays and Interaction for Virtual Travel, in Human Walking in Virtual Environments: Perception, Technology, and Applications, Springer.
2012
Refereed Papers
- Cali, J. Calian, D.A, Amati, C., Kleinberger, R., Steed, A., Kautz, J., Weyrich, T. (2012) 3D-Printing of Non-Assembly, Articulated Models, ACM Transaction on Graphics (Proceedings SIGGRAPH Asia 2012) 31(6), November 2012, pages 130:1-130:8.
PDF | ACM - Doboš, J., Steed, A. (2012) 3D Diff: An Interactive Approach to Mesh Differencing and Conflict Resolution, SIGGRAPH Asia 2012 Technical Briefs.
PDF | ACM | Web - Doboš, J., Simondetti, A., Steed, A. (2012) Visualizing 3D Models in Aid of Public Consultation, SIGGRAPH Asia 2012 Symposium on Apps.
PDF | ACM | Web - Doboš, J., Steed, A. (2012) 3D Diff: An Interactive Approach to Mesh Differencing and Conflict Resolution, SIGGRAPH 2012 Talks.
PDF | ACM | Web - Doboš, J., Steed, A. (2012) 3D revision control framework, Proceedings of the 17th International Conference on 3D Web Technology, 121-129.
PDF | ACM | Web - Fleury, C., Duval, T., Gouranton, V., Steed, A. (2012) Evaluation of Remote Collaborative Manipulation for Scientific Data Analysis, VRST 2012-18th Symposium on Virtual Reality Software and Technology.
ACM | PDF - Oyekoya, O., Steptoe, W., Steed, A. (2012) SphereAvatar: A Situated Display to Represent a Remote Collaborator ACM CHI Human Factors in Computing Systems (CHI 2012), Austin, TX, USA, May 5-10 2012.
PDF - Perez-Marcos, D., Solazzi, M., Steptoe, W., Oyekoya, O. and Frisoli, A., Weyrich, T., Steed, A., Tecchia, F., Slater, M., Sanchez-Vives, M.V. (2012) A Fully Immersive Set-up for Remote Interaction and Neurorehabilitation based on Virtual Body Ownership Frontiers in Teleneurology, June 2012.
PDF - Steed, A., Steptoe, W., Oyekoya, W., Pece, F., Weyrich, T., Kautz, J., Friedman, D., Peer, A., Solazzi, M., Tecchia, F., Bergamasco, M., Slater, M. (2012) Beaming: An Asymmetric Telepresence System, IEEE Computer Graphics and Applications, 32(6), 10-17.
IEEE - Steptoe, W., Steed, A. (2012) Multimodal Data Capture and Analysis of Interaction in Immersive Collaborative Virtual Environments PRESENCE: Teleoperators and Virtual Environments, Forthcoming 2012.
PDF - Steptoe, W., Normand, J.M., Oyekoya, O., Pece, F., Giannopoulos, E., Tecchia, F., Steed, A., Weyrich, T., Kautz, J., Slater, M. (2012) Acting Rehearsal in Collaborative Multimodal Mixed Reality, Environments PRESENCE: Teleoperators and Virtual Environments, 21(4), 406-422.
MIT | PDF - Pan, Y., Steed, A. (2012) Preserving Gaze Direction in Teleconferencing Using a Camera Array and a Spherical Display, 3DTV-Conference 2012, The True Vision: Capture, Transmission and Display of 3D Video.
DOI | PDF - Yu, Q., Steed, A. (2012) Example-based Road Network Synthesis, Eurographics 2012 – Short Papers, 53-56, Eurographics, Association.
DOI | PDF - , ,
2011
Refereed Papers
- Chen, J.R., Steed, A. (2011) Planning plausible human animation with environment-aware motion sampling, Motion in Games, 2011.
Springer | PDF - Drummond, J., Steed, A. (2011) Dynamic Visual Masking in a Virtual Environment, IEEE VR 2011 Workshop on Perceptual Illusions in Virtual Environments
PDF - Kokkinara, E., Oyekoya, O., Steed, A. (2011) Modelling selective visual attention for autonomous virtual characters, Computer Animation and Virtual Worlds 22 (4), 361-369.
PDF - Kleinsmith, B.A., Bianchi-Berthouze, N., Steed, A. (2011) Automatic recognition of non-acted affective postures, IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
DOI - Oyekoya, O., Steed, A., Pan, X. (2011) Exploring the Object Relevance of a Gaze Animation Model, Joint Virtual Reality Conference of EGVE-EuroVR, 2011.
EG | PDF - Thompson, T., Steffert, T., Steed, A., Gruzelier, J. (2011) A randomized controlled trial of the effects of hypnosis with 3D virtual reality animation on tiredness, mood and salivary cortisol. International Journal for Clinical and Experimental Hypnosis, 59(1), 122-142.
DOI | PDF
Course
- Steed, A. (2011) Introduction to networked graphics. In SIGGRAPH Asia 2011 Courses (SA ’11). ACM, New York, NY, USA, , Article 12 , 159 pages.
DOI | Web
Book Chapter
- Steed, A. (2011) Proposals for Future Virtual Environment Software Platforms, in Virtual Realities, Brunnett, G., Coquillart, S., Welch, G. (eds), 1-12, Springer-Verlag/Wien.
Springer
2010
Refereed Papers
- Steptoe, W., Steed, A., Rovira, A.,Rae, J. R (2010) Lie Tracking: Social Presence, Truth and Deception in Avatar-Mediated Telecommunication. CHI 2010: 28th AMC Conference on Human Factors in Computing Systems. April 10-15, Atlanta, Georgia, USA, 1039-1048.
PDF - Yuksel, B., Donnerer, M., Tompkin, J., Steed, A. (2010) A Novel Brain-Computer Interface Using a Multi-Touch Surface. CHI 2010: 28th AMC Conference on Human Factors in Computing Systems. April 10-15, Atlanta, Georgia, USA, 855-858.
PDF - Steptoe, W., Oyekoya, O., Steed, A. (2010) Eyelid Kinematics for Virtual Characters, Journal of Computer Animation and Virtual Worlds, 21(3-4), 161-171.
- Yuan, Y, Steed, A. (2010) Is the Rubber Hand Illusion Induced by Immersive Virtual Reality? IEEE Virtual Reality 2010, 95-102.
PDF | IEEE - Swapp, D., Williams, J., Steed, A. (2010) The Implementation of a Novel Walking Interface within an Immersive Display. 2010 IEEE Symposium on 3D User Interfaces 2010, Waltham, MA, 71-74. Best paper award.
DOI - Donnerer, M., Steed, A. (2010) Using a P300 Brain-Computer Interface in an Immersive Virtual Environment. Presence: Teleoperators and Virtual Environments, 19(1), 12-24, MIT Press.
PDF - Gruzelier, J., Inoue, A., Smart, R., Steed, A., Steffert, T. (2010) Acting performance and flow state enhanced with sensory-motor rhythm neurofeedback comparing ecologically valid immersive VR and training screen scenarios. Neuroscience Letters, 480 (2) , 112 – 116.
DOI - Steinicke, F., Bruder, G., Hinrichs, K., Steed, A. (2010) Gradual transitions and their effects on presence and distance estimation. Computers and Graphics, 34(1), 26-33.
DOI
2009
Book
- Steed, A., Oliveira, M. (2009) Networked Graphics: Building Networked Games and Virtual Environments. Morgan-Kaufman.
Web
Refereed Papers
- Bergstrom, I., Steed, A., Lotto, R. B. (2009) Mutable Mapping: gradual re-routing of OSC control data as a form of artistic performance, Proceedings of the International Conference on Advances in Computer Enterntainment Technology (ACE 2009), 290-293.
ACM - Lindeman, R.W., Reiners, D., Steed, A. (2009) Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting, IEEE Computer Graphics and Applications 29(2), 80-83, March/April, 2009.
IEEE | PDF - Murray, N., Roberts, D., Steed, A., Sharkey, P., Dickerson, P., Rae, J., Wolff, R. (2009) Eye gaze in virtual environments: evaluating the need and initial work on implementation. Concurrency and Computation: Practice and Experience, 21 (11), 1437-1449.
Wiley - Oliveira, M., Jordan, J., Pereira, J., Jorge, J., Steed, A. (2009) Analysis domain model for shared virtual environments. The International Journal of Virtual Reality, 8(4), 1-30. ISSN 10811451.
UCL ePrint - Oyekoya, O., Steptoe, W., Steed, A. (2009) A Saliency Based Method of Simulating Visual Attention in Virtual Scenes, Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), 199-206/
ACM - Pawar, V., Steed, A. (2009) Profiling the Behaviour of 3D Selection Tasks on Movement Time when using Natural Haptic Pointing Gestures, Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), 79-82.
ACM - Pawar, V. M., Steed, A. (2009) Evaluating the Influence of Haptic Force-Feedback on 3D Selection Tasks using Natural Egocentric Gestures. Proceedings of the 2009 IEEE Virtual Reality Conference, IEEE Computer Society, Washington, DC, 11-18.
IEEE - Roberts, D., Wolff, R., Rae, J., Steed, A., Aspin, R., McIntyre, M., Pena, A., Oyekoya, O., Steptoe, W. (2009) Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together. Proceedings of the 2009 IEEE Virtual Reality Conference, IEEE Computer Society, Washington, DC, 135-142.
IEEE - Steinicke, F., Bruder, G., Hinrichs, K., Steed, A., Gerlach, A. L. (2009) Does a Gradual Transition to the Virtual World increase Presence?. Proceedings of the 2009 IEEE Virtual Reality Conference, IEEE Computer Society, Washington, DC, 203-210.
IEEE - Steinicke, F., Bruder, G., Hinrichs, K., Steed, A. (2009) Presence-Enhancing Real Walking User Interface for First-Person Video Games. ACM Siggraph Games Series.
ACM - Steptoe, W., Oyekoya, O., Murgia, A., Wolff, R., Rae, J., Guimaraes, E., Roberts, D., Steed, A. (2009) Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments. Proceedings of the 2009 IEEE Virtual Reality Conference, IEEE Computer Society, 83-90.
IEEE
Edited Book
- Steed, A., Reiners, D., Lindeman, R. (eds.) (2009) Proceedings of IEEE Virtual Reality 2009.
2008
Refereed Papers
- Murgia, A., Wolff, R., Steptoe, W., Sharkey, P., Roberts, D., Guimaraes, E., Steed, A., Rae, J. (2008) A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments. Proceedings IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, IEEE Computer Society, Washington, DC, 252-258.
IEEE - Steed, A. (2008). A Simple Method for Estimating the Latency of Interactive, Real-Time Graphics Simulations. ACM Virtual Reality and Software Technology
PDF | ACM | Demo Code - Polys, N.F, Brutzman, D.P, Steed, A., Behr, J. (2008) Future Standards for Immersive VR: Report on the IEEE Virtual Reality 2007 Workshop. IEEE Computer Graphics and Applications 28(2), 94-99.
IEEE - Steed, A. (2008). Some Useful Abstractions for Re-Usable Virtual Environment Platforms. IEEE Virtual Reality Workshop for Software Engineering and Architectures for Realtime Interactive Systems
PDF - Steed, A. (2008). Real-Time Urban Visualization: Virtual London Case Study. IEEE Virtual Reality Workshop on Virtual Cityscapes: Key Research Issues in Modeling Large-Scale Immersive Urban Environments.
PDF - Steed,A., Bingshu,Z. (2008). An Implementation of a First-Person Game on a Hybrid Network. 1st International Workshop on Massively Multiuser Virtual Environments.
PDF - Steed, A., Milton, R. (2008) Using Tracked Mobile Sensors to Make Maps of Environmental Effects. Personal and Ubiquitous Computing, 12(4), 331-342
PDF | SpringerLink - Steptoe, W., Steed, A. (2008) High-Fidelity Avatar Eye-Representation, Proceedings of IEEE Virtual Reality Conference, (VR ’08), 111-114.
IEEE - Steptoe, W., Wolff, R., Murgia, A., Guimaraes, E., Rae, J., Sharkey, P., Roberts, D., and Steed, A. 2008. Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. Proceedings of the ACM 2008 Conference on Computer Supported Cooperative Work, ACM, New York, NY, 197-200.
ACM - Vinayagamoorthy, V, Steed, A., Slater, M. (2008) The Impact of a Character Posture Model on the Communication of Affect in an Immersive Virtual Environment, 14(5), 965-981. ISSN: 1077-2626
DOI - Vorray, R., O’Driscoll, G., Steed, A. (2008) Reverse Engineering Polygonal Meshes Using Discrete Differential Geometry, Computer Aided Design & Applications, 5(1-4).
- Wolff, R., Roberts, D., Murgia, A., Murray, N., Rae, J., Steptoe, W., Steed, A., Sharkey, P. (2008) Communicating Eye Gaze across a Distance without Rooting Participants to the Spot.Proceedings IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, IEEE Computer Society, Washington, DC, 111-118.
IEEE
Other Publications
- Steed, A., Sherman, W., Lin, M.C. (2008) Guest Editor’s Introduction: Special Section on Virtual Reality, IEEE Transactions on Visualisation and Computer Graphics, 14(3), May/June 2008
Book Chapters
- Beeharee, A., Steed, A. (2008) Geographical Data in Mobile Applications – Uses beyond Map Making. Chapter in Map-based Mobile Services: Design, Interaction and Usability. Meng, L., Zipf, A. and Winter, S. (eds), Springer, Heidelberg, Chapter 14, p293-309
SpringerLink
Edited Book
- Ming, M., Steed, A., Cruz-Neira, A. (2008) Proceedings of IEEE Virtual Reality 2008.
IEEE
2007
Refereed Papers
- Beeharee, A., Steed,A. (2007). Exploiting Real World Knowledge in Ubiquitous Applications. Personal and Ubiquitous Computing 11(6), p. 429-437.
SpringerLink - Beeharee, A., Steed,A. (2007). Minimising Pedestrian Navigational Ambiguities through Geoannotation and Temporal Tagging. Proceedings of Human-Computer Interaction: Interaction and Techniques , Lecture Notes in Computer Science vol. 4551, 748-757, ISBN: 978-3-540-73106-1
DOI - Brogni, A., Vinayagamoorthy, V., Steed, A., Slater, M. (2007) Responses of Participants During an Immersive Virtual Environment Experience, International Journal of Virtual Reality 6(3), 1-10, June 2007.
PDF - Freeman, R., Julier, S., Steed, A. (2007) A Method for Predicting Marker Tracking Error. 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, 157-160.
DOI - Friedman, D., Steed, A., Slater, M. (2007) Spatial Social Behavior in Second Life, Proc. Intelligent Virtual Agents LNAI 4722, Pelachaud et al. (eds), 252-264, Paris, France, September 2007.
PDF - Friedman, D., Leeb, R., Guger, C., Steed, A., Pfurtscheller, G., Slater, M. (2007) Navigating Virtual Reality by Thought: What Is It Like? Presence: Teleoperators & Virtual Environments, 16(1), p100-110.
MIT Press - Julier, S., Beeharee, A., MacIntyre, B., Steed, A. (2007). MRUI Adaptation in the Presence of Uncertainty. MRUI’07: 2nd International Workshop at the IEEE Virtual Reality 2007 Conference.
- Milton, R., Steed,A. (2007). Mapping Carbon Monoxide using GPS Tracked Sensors. Environmental Monitoring and Assessment. 124(1-3), 1-19. ISSN: 01676369
DOI - Murray, N., Roberts, D., Steed, A., Sharkey, P., Dickerson, P., and Rae, J. (2007) An assessment of eye-gaze potential within immersive virtual environments. ACM Trans. Multimedia Comput. Commun. Appl. 3, 4 (Dec. 2007), 1-17.
DOI - Pilgrim, S., Steed, A., Aguado, A. (2007) Progressive skinning for character animation. Computer Animation and Virtual Worlds 18(4-5), 473-481, ISSN:1546-4261.
DOI - Slater , M., Frisoli, A., Tecchia, F., Guger, C., Lotto, B., Steed, A., Pfurtscheller, C., Leeb, R., Reiner, M., Sanchez-Vives, M. V., Bernardet, U. & Verschure, P. (2007). Understanding and Realizing Presencein the Presenccia Project. IEEE Computer Graphics And Applications, 27(4), 90-93. ISSN: 0272-1716.
DOI - Wolff, R., Roberts, D.J., Steed, A., Otto, O. (2007). A Review of Tele-collaboration Technologies with Respect to Closely Coupled Collaboration. International Journal of Computer Applications in Technology (IJCAT), Special Issue on: Collaborative Multimedia Applications in Technology, 29(1), 11-26.
DOI
Refereed Posters, Position Papers and Abstracts
- Freeman, R., Steed, A. (2007) Interactive modeling for augmented reality. In ACM SIGGRAPH 2007 Posters (San Diego, California, August 05 – 09, 2007). SIGGRAPH ’07. ACM Press, New York, NY, 19.
DOI
Other Publications
- Friedman, D., Steed, A., Slater, M. (2007) Research Bots in Second Life, A workshop on: Simulation and Second Life, in Second Life, Sept. 7th, 2007.
PDF
Edited Book
- Ming, M., Steed, A., Sherman, B. (2007) Proceedings of IEEE Virtual Reality 2007.
LINK
2006
Refereed Papers
- Beeharee, A., Steed, A. (2006) A Natural Wayfinding – Photos in Pedestrian Navigation System, in Proceedings of the 8th Conference on Human-Computer interaction with Mobile Devices and Services (Helsinki, Finland, September 12 – 15, 2006). MobileHCI ’06, vol. 159. ACM Press, New York, NY, 81-88.
DOI - Brogni, A., Vinayagamoorthy, V., Steed, A., Slater, M. (2006) Variations in Physiological Responses of Participants During Different Stages of an Immersive Virtual Environment Experiment. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (Limassol, Cyprus, November 01 – 03, 2006). VRST ’06. ACM Press, New York, NY, 376-382.
DOI - Freeman, R., Steed, A. (2006) Interactive Modelling and Tracking for Mixed and Augmented Reality. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (Limassol, Cyprus, November 01 – 03, 2006). VRST ’06. ACM Press, New York, NY, 61-64
DOI - Friedman, D., Brogni, A., Antley, A., Guger, C., Antley, A., Steed, A., Slater, M. (2006) Sharing and analyzing data from presence experiments, Presence: Teleoperators and Virtual Environments, 15(5), 599-610
DOI - Leeb, R., Keinrath, C., Friedman, D., Guger, C., Scherer, R., Neuper, C., Garau, M., Antley, A., Steed, A., Slater, M. (2006) Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles! Presence: Teleoperators and Virtual Environments, 15(5), 500-514
DOI - Pilgrim, S., Aguado, A., Mitchell, K., Steed, A. (2006), Progressive Skinning for Video Game Character Animations. In ACM SIGGRAPH 2006 Sketches (Boston, Massachusetts, July 30 – August 03, 2006). SIGGRAPH ’06. ACM Press, New York, NY, 114.
DOI - Steed, A. (2006) Towards a General Model for Selection in Virtual Environments. IEEE Symposium on 3D User Interfaces 2006, 103-110, ISBN: 1-4244-0225-5.
IEEE | PDF - Steed, A., Angus, C. (2006) Enabling Scalability by Partitioning Virtual Environments using Frontier Sets. Presence: Teleoperators and Virtual Environments, 15(1), 77-92, MIT Press.
DOI - Vinayagamoorthy, V., Gillies, M., Steed, A., Tanguy, E., Pan, X., Loscos, C., Slater, M. (2006), Building Expression into Virtual Characters, Eurographics 2006, STAR – State of the Art Report.
PDF - Vinayagamoorthy, V., Steed, A., Slater, M. (2006) The influence of a virtual character posture model on reported presence in an immersive virtual environment. In Proceedings of the 2006 ACM international Conference on Virtual Reality Continuum and Its Applications (Hong Kong, China). VRCIA ’06. ACM Press, New York, NY, 229-236.
PDF | DOI
Book Chapters
- Heldal, I. , Brathe, L., Schroeder, R., Steed, A. (2006) Interaction Fragments Influencing Collaboration in Distributed Virtual Environments, Schroeder, R., Axelsson, A.S. (ed.) Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments, 2006, London, Springer-Verlag.
2005
Refereed Papers
- Beeharee, A., Steed,A. (2005). Filtering Location-Based Information Using Visibility. Location and Context Awareness 2005, Strang, T., Linnho-Popien, C. (ed.) Lecture Notes in Computer Science series. , 3479, 306-316.
PDF - Benford, S., Schnadelbach, H., Koleva, B., Gaver, B., Schmidt, A., Boucher, A., Steed, A., Anastasi, R., Greenhalgh, C., Rodden, T., Gellersen, H. (2005). Expected, sensed, and desired: A framework for designing sensing-based interaction. ACM Trans. Computer-Human Interaction 12(1), 3-30
ACM - Freeman, R., Steed,A., Zhou, B. (2005). Rapid Scene Modelling, Alignment and Specification for Mixed Reality Systems. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (Monterey, CA, USA, November 07 – 09, 2005). VRST ’05. ACM Press, New York, NY, 147-150.
DOI - Gillies, M., Vinayagamoorthy,V., Robertson , D., Steed, A. (2005), A Platform Independent Architecture for Virtual Characters and Avatars. Lecture Notes in Artificial Intelligence series. ISBN/ISSN: 9783540287384
DOI - Heldal, I., Schroeder, R., Steed, A., Axelsson, A.S., Spante, M., Wideström, J. (2005). Immersiveness and symmetry in copresent scenarios. IEEE Virtual Reality 2005, , 171-178
PDF - Heldal, I., Steed, A., Schroeder, R. (2005). Evaluating Collaboration in Distributed Virtual Environments for a Puzzle-solving Task. HCI International 2005, the 11th International Conference on Human Computer Interaction, 22-27 July 2005, Las Vegas
PDF - Heldal, I., Steed, A., Spante, M., Schroeder, R., Bengtsson, S., Partanan, M. (2005). Successes and Failures in Co-Present Situations. Presence: Teleoperators and Virtual Environments 14(5), 563-579. ISSN: 1054-7460
PDF preprint - Jacobs,K., Angus,C., Loscos,C., Nahmias,J.D., Reche,A., Steed,A. (2005). Automatic Consistent shadow generation for Augmented Reality. Proceedings of Graphics Interface 2005, ACM International Conference Proceeding Series series, 112, 113-12
PDF - Leeb, R., Keinrath, C., Friedman, D., Guger, C., Neuper, C., Garau, M., Antley, A., Steed, A., Slater, M., Pfurtscheller, G. (2005). Walking from thoughts: Not the muscles are crucial, but the brain waves! 8th Annual International Workshop on Presence, Presence 2005, , 25-32
PDF - Milton, R., Steed, A. (2005). Correcting GPS Readings from a Tracked Mobile Sensor. Location and Context Awareness 2005, Strang, T., Linnho-Popien, C.(ed.) Lecture Notes in Computer Science series. , 3479, 83-94.
PDF - Nahmias, J.D., Steed, A., Buxton, B. (2005). Evaluation of Modern Dynamic Programming Algorithms for Real-time Active Stereo Systems. 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision’2005, WSCG 2005, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, January 31 – February 4, 2005, 113-116
PDF - Nahmias, J.D., Steed, A., Buxton, B. (2005). Analysis of Cost Functions and Structured Light Patterns for Modern Dynamic Programming Stereo Algorithms. IEE International Conference on Visual Information Engineering 2005, University of Glasgow, Scotland, April 4 – 6, 2005
- Steed, A., Roberts, D., Schroeder, R., Heldal, I. (2005). Interaction Between Users of Immersion Projection Technology Systems. HCI International 2005, the 11th International Conference on Human Computer Interaction, 22-27 July 2005, Las Vegas.
PDF - Steed, A., Vinayagamoorthy, V., Brogni, A. (2005). Using Breaks in Presence to Identify Usability Issues. HCI International 2005, the 11th International Conference on Human Computer Interaction, 22-27 July 2005, Las Vegas.
PDF - Steed,A., Angus, C. (2005). Supporting Scalable Peer to Peer Virtual Environments using Frontier Sets. IEEE Virtual Reality 2005, Bonn, Germany, March 2005:IEEE Computer Society, 27-34
PDF - Steed,A., Parker, C. (2005). Evaluating Effectiveness of Interaction Techniques across Immersive Virtual Environment Systems. Presence: Teleoperators and Virtual Environments 14(5), 511-527. ISSN: 1054-7460
PDF preprint - Vinayagamoorthy, V., Steed, A., Slater, M. (2005). Building Characters: Lessons Drawn from Virtual Environments. Toward Social Mechanisms of Android Science: A CogSci 2005 Workshop, Stresa, Italy, 119-126
PDF
Refereed Posters, Position Papers and Abstracts
- Gilles M., Vinayagamoorthy V., Robertson D., and Steed A., “A Platform Independent Architecture for Virtual Characters and Avatars (Poster presentation)”, THE 5th International Working Conference on Intelligent Virtual Agents, (September 2005), Kos-Greece.
Book Chapters
- Dix, A., Friday, A., Koleva, B., Rodden, T., Muller, H., Randell, C., Steed, A. (2005). Managing Multiple Spaces. in Turner, P., Davenport, E. (ed.) Space, Spatiality and Technologies. Springer. ISBN: 1-4020-3272-2
- Steed,A., Frecon, E. (2005). Construction of Collaborative Virtual Environments. in Sánchez Segura, M. (ed.) . Ideas Group, 235-268
2004
Refereed Papers
- Crabtree, A., Benford, S., Rodden, T., Flintham, M., Anastasi, R., Drozd, A., Adams, M., Tandavanitj, N., Row-Farr, J., Steed, A., Greenhalgh, C. (2004). Orchestrating a mixed reality game ‘on the ground’. Proceedings Of The 2004 CHI Conference On Human Factors In Computing Systems, Vienna, April 2004, ACM Press, 391-398
PDF - Friedman, D., Leeb, R., Antley, A., Garau, M., Guger, C., Keinrath, C., Steed, A., Pfurtscheller, G., Slater, M. (2004). Navigating Virtual Reality by Thought: First Steps. Presence 2004: The 7th Annual International Workshop on Presence, 160-167
- Friedman, D., Slater, M., Steed, A., Leeb, R., Pfurtscheller, G., Guger, C. (2004) Using a brain-computer-interface in a highly immersive virtual reality. In IEEE Virtual Reality 2004 Workshop: Beyond Wand and Glove Based Interaction, Chicago, IL., 2004.
- Gaver,W., Boucher,A., Pennington,S., Walker,B., Bowers,J., Gellerson,H., Schmidt,A., Villars,N., Steed,A. (2004). The Drift Table: Designing for Ludic Engagement. Extended Abstracts of CHI 2004. ACM Press, 885-900
ACM - Roberts, D., Wolff, R., Otto, O., Kranzlmueller, D., Anthes, C., Steed, A. (2004). Supporting Social Human Communication between Distributed Walk-in Displays. ACM Symposium on Virtual Reality Software and Technology, ACM Press, 81-88
ACM - Steed, A., Parker, C. (2004). 3D Selection Strategies for Head Tracked and Non-Head Tracked Operation of Spatially Immersive Displays. 8th International Immersive Projection Technology Workshop
PDF - Steed,A. (2004). Supporting Mobile Applications with Real-Time Visualisation of GPS Availability. MobileHCI 2004, Brewster, S., Dunlop, M. (ed.) Lecture Notes in Computer Science, 3160 series. Springer, 373-377
PDF - Steed, A., Angus, C. (2004). Frontier Sets: A Partitioning Scheme to Enable Scalable Virtual Environments. Eurgraphics 2004, Short Presentation and Interactive Demos, Alexa, M., Galin, E. (ed.) Eurographics Association, 13-17
PDF - Steed, A., MacColl, I., Randell, C., Brown, B., Chalmers, M., Greenhalgh, C. (2004). Models of Space in a Mixed-Reality System. 8th International Conference on Information Visualisation, IEEE Computer Society, 768-777
PDF - Steed, A., Spinello, S., Croxford, B., Milton, R. (2004). Data Visualisation within Urban Models. Theory and Practice of Computer Graphics, Jones, M. W. (ed.) IEEE Computer Society, 9-16
PDF - Vinayagamoorthy, V., Brogni, A., Gillies, M., Slater, M., Steed, A.J (2004). An Investigation of Presence Response across Variations in Visual Realism. 7th International Conference on Presence, Presence 2004, Valencia, Spain, 148-155
- Vinayagamoorthy,V., Garau,M., Steed,A., Slater,M. (2004). An eye gaze model for dyadic interaction in an immersive virtual environment: Practice and experience. Computer Graphics Forum 23(1), 1-11. ISSN: 0167-7055
PDF
Refereed Posters, Position Papers and Abstracts
- Beeharee, A., Steed, A. “Filtering Location-Based Information Based on Visibility in the Real World”, Ubicomp 2004, Nottingham, UK, September 7th-10th, 2004.
- Steed, A. “Being There Together?”, Invited Keynote at 8th IEEE International Symposium of Distributed Simulation and Real-Time Applications, Budapest, Hungary, 21st-23rd October 2004.
2003
Refereed Papers
- Brogni, A., Slater, M., Steed, A. (2003). More Breaks Less Presence. Presence 2003, The 6th Annual International Workshop on Presence,
- Brown, B., MacColl, I., Chalmers, M., Galani, A., Randell, C., Steed, A. (2003). Lessons from the Lighthouse: Collaboration in a Shared Mixed Reality System. Conference on Human Factors and Computing Systems, ACM Press, 577-584
PDF - Dix, A., Friday, A., Koleva, B., Rodden, T., Muller, H., Randell, C., Steed, A. (2003). Managing multiple spaces. In Workshop on Space, Spatiality and Technologies, 12-13 December 2003, Napier University, Edinburgh.
Web - Galani, A., Chalmers, M., Brown, B., MacColl, I., Randell, C., Steed, A. (2003). Developing a Mixed Reality Co-Visiting Experience for Local and Remote Museum Companions. HCI International 2003, Lawrence Erlbaum Associates, 1143-1147
PDF - Garau, M., Slater, M., Vinayagamoorthy, V., Brogni, A., Steed, A., Sasse, M.A. (2003). The Impact of Avatar Realism and Eye Gaze Control on Perceived Quality of Communication in a Shared Immersive Virtual Environment. SIG-CHI Conference on Human factors in computing systems, ACM Press, 529-536
ACM - James, L., Lin, C., Steed, A., Slater, M. (2003). Society Anxiety in Virtual Environments: A Pilot Study. CyberPsychology and Behaviour 6(3), 237-243
- Oliveira, M., Mortensen, J., Jordan, J., Steed, A., Slater, M. (2003). Considerations in the Design of Virtual Environment Systems: A Case Study. Proc. of the 2nd International Conference on Application and Development of Computer Games, , 231-239
PDF - Roberts, D., Wolff, R., Otto, O., Steed, A. (2003). Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality. Presence: Teleoperators and Virtual Environments, , 16 (6), 644-657
MIT Press - Slater, M., Brogni, A., Steed, A. (2003). Physiological Responses to Breaks in Presence: A Pilot Study. Presence 2003, The 6th Annual International Workshop on Presence
- Spante, M., Heldal, I., Steed, A., Axelsson, A.S., Schroeder, R. (2003). Strangers and Friends in Networked Immersive Environments: Virtual Spaces for Future Living. HOIT 2003: The Networked Home and the Home of the Future,
- Steed,A. (2003). Psuedo-Shadowed Cursors for 3D Interaction. Journal of Graphics Tools 7(3), 19-25
JGT Page - Steed, A., Abou-Haidar, R. (2003). Partitioning Crowded Virtual Environments. 10th ACM Symposium on Virtual Reality Software and Technology 2003 (VRST2003), Osaka, Japan, ACM Press, 7-14
PDF - Steed, A., Alexander, D., Cook, P., Parker, C. (2003). Visualizing Diffusion-Weighted MRI Data Using Collaborative Virtual Environment and Grid Technologies. Theory and Practice of Computer Graphics, IEEE Computer Society
PDF - Steed, A., Glencross, M., Bierbaum, A. (2003). Product Review: An Overview of Cluster Solutions for Immersive Displays. Teleoperators and Virual Environments 12(4), 437-440
- Steed, A., McDonnell, J. (2003). Experiences with Repertory Grid Analysis for Investigating Effectiveness of Virtual Environments. Presence 2003, The 6th Annual International Workshop on Presence
- Steed, A., Spante, M., Schroeder, R., Heldal, I., Axelsson, A.S. (2003). Strangers and Friends in Caves: An Exploratory Study of Collaboration in Networked IPT Systems for Extended Periods of Time. ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics, New York:ACM Press, 51-54
PDF - Steed, A., Spinello, S., Croxford, B., Greenhalgh, C. (2003). e-Science in the Streets: Urban Pollution Monitoring. UK e-Science All Hands Meeting 2003
PDF - Tromp, J., Steed, A., Wilson, J. (2003). Systematic Usability Evaluation and Design Issues for Collaborative Virtual Environments. Presence: Teleoperators and Virtual Environments 10(3), 241-267. ISSN: 1054-7460
MIT Press
Refereed Posters, Position Papers and Abstracts
- Brogni, A., Slater, M., Steed, A. (2003) More Breaks Less Presence, Presence 2003, The 6th Annual International Workshop on Presence, Aalborg, Denmark, October 6th-8th 2003
PDF - Slater, M., Brogni, A., Steed, A. (2003) Physiological Responses to Breaks in Presence: A Pilot Study, Presence 2003, The 6th Annual International Workshop on Presence, Aalborg, Denmark, October 6th-8th, 2003.
PDF - Steed, A., McDonnell, J. (2003) Experiences with Repertory Grid Analysis for Investigating Effectiveness of Virtual Environments, Presence 2003, The 6th Annual International Workshop on Presence, Aalborg, Denmark, October 6th-8th, 2003.
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Other Publications
- Steed, A., Glencross, M., Bierbaum, A. (2003) Product Review: An Overview of Cluster Solutions for Immersive Displays, Presence: Teleoperators and Virtual Environments, 12(4), 437-440, MIT Press.
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2002
Refereed Papers
- MacColl, I., Millard, D., Randell, C., Steed, A., “Shared visiting in EQUATOR City”, Proceedings of 4th International Conference on Collaborative Virtual Environments (CVE2002), Bonn, Germany, October 2002, p88-94.
ACM - Mortensen, J., Vinayagamoorthy, V., Slater, M., Steed, A., Lok, B. and Whitton, M. C., “Collaboration in Tele-Immersive Environments”, Eighth Eurographics Workshop on Virtual Environments, Barcelona, May 2002, p93-101
PDF - Oliveira, J., Steed, A., “Determining orientation of Laser scanned surfaces”, SIACG 2002, 2-5 Julho 2002, Guimarães-Portugal, p281-288
PDF - Oliveira, M., Mortensen, J., Jordan, J., Steed, A., Slater, M., “The Pitfalls in System Design for Distributed Virtual Environments: A Case Study”, Proceedings International Workshop on Immersive Telepresence, Juan Les Pin, December, 2002.
PDF - Razzaque, S., Swapp, D., Slater, M., Whitton, M., Steed, A., “Redirected Walking in Place”, Eighth Eurographics Workshop on Virtual Environments, Barcelona, May 2002, p123-130
PDF - Steed, A., Benford, S., Dalton, N., Greenhalgh, C., MacColl, I., Randell, C., Schnädelbach, H. (2002) Mixed-Reality Interfaces to Immersive Projection Systems. Immersive Projection Technology Workshop, March 2002, Orlando, Florida.
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Book Chapters
- Slater, M., Steed, A. (2002) Meeting People Virtually: Experiments in Shared Virtual Envrionments. In, The Social Life of Avatars, R. Schroeder (ed), 145-171, ISBN 1-85233-461-4, Springer.
Springer
Refereed Posters, Position Papers and Abstracts
- Steed, A., Alexander, D., Cook, P., Parker, C. (2002) Medical Imaging on the ReaCTor: An E-Science Demonstrator, UK E-Science All Hands Meeting, September 2002
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2001
Book
- Slater, M., Steed, A., Chrysanthou, Y. (2001) Computer Graphics and Virtual Environments: From Realism to Real-Time, 624 pages, ISBN 201624206, Addison Wesley.
Web
Refereed Papers
- Frecon, E., Smith, G., Steed, A., Stenius, M., Stahl, O. (2001) An Overview of the COVEN Platform, Presence: Teleoperators and Virtual Environments, 10(1), February 2001, 109-127 , MIT Press, ISSN 1054-7460.
MIT Press - Greenhalgh, C., Bullock, A., Frecon, E., Lloyd, D., Steed, A. (2001) Making Networked Virtual Environments Work, Presence: Teleoperators and Virtual Environments 10(2), April 2001, 142-159, MIT Press, ISSN 1054-7460.
MIT Press - Maringelli, F., McCarthy, J. D., Steed, A., Slater, M., and C. Umiltá (2001). Shifting visuo-spatial attention in a virtual three-dimensional space. Cognitive Brain Research, 10(3), January 2001.
- Schroeder, R., Steed, A., Axelsson, A-S, Heldal, I, Abelin, A., Widestrom, J., Nilsson, A., Slater, M. (2001) Collaborating in Networked Immersive Spaces: As Good as Being There Together?, Computers & Graphics, Special Issue on Mixed Realities – Beyond Conventions, 25(5), October 2001.
- Steed, A., Mortensen, J., Frecon E. (2001) Spelunking: Experiences using the DIVE System on CAVE-like Platforms. Immersive Projection Technologies and Virtual Environments 2001, ed. Frohlicj B., Deisinger, J., Bullinger, H.- J., 153-164, Springer-Verlag/Wien.
PDF
Refereed Posters, Position Papers and Abstracts
- Steed, A., Schroeder, R., Axelsson, A.-S., Nilsson, A., Heldal, I., Wideström, J., Abelin, Å. (2001) Solving a 3D Cube Puzzle in a Collaborative Virtual Environment: As Good as Really Being There Together? SIGGRAPH 2001.
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2000
Refereed Papers
- Deol, K. K., Steed, A., Hand, C., Istance, H. and Tromp, J. “Usability Evaluation for Virtual Environments: Methods, Results and Future Directions” (part 2). Interfaces No 44 (Autumn 2000), 4-7.
- Deol, K. K., Steed, A., Hand, C., Istance, H. and Tromp, J. “Usability Evaluation for Virtual Environments: Methods, Results and Future Directions” (part 1). Interfaces No 43 (Summer 2000), 4-8.
- Slater, M., Steed, A. (2000) A Virtual Presence Counter, Presence: Teleoperators and Virtual Environments, 9(5), October 2000, MIT Press, ISSN 1054-7460.
PDF - Slater, M. , Howell, J., Steed, A., Pertaub, D-P., Garau, M., Springel, S. (2000) Acting in Virtual Reality, ACM Collaborative Virtual Environments, CVE’2000.
PDF
Refereed Posters, Position Papers and Abstracts
- Slater, M., Steed, A., Howell, J., Pertaub, D-P., Garau, M., Springel, S. (2000) Acting in Virtual Reality, Sketches & Applications, ACM Siggraph 2000.
1999
Refereed Papers
- Howell, J., Chrysanthou, Y., Steed, A., Slater, M. (1999) A Market Model for Level of Detail Control, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Dec. 20-22nd 1999, ACM ISBN1-58113-141-0, 96-103.
- Miras, D., Hardman, V., Steed, A. (1999) A New Approach to Collaborative Real-time Internet Multimedia Applications, Seventh IEE Conference on Image Processing and its Applications IPA99 12 – 15 July 1999, Manchester, UK, 326-330.
- Normand, V., Babski, C., Benford, S., Bullock, A., Carion, S., Farcet, N., Frecon, E., Harvey, J., Kuijpers, N., Magnenat-Thalmann, N., Raupp-Musse, S., Rodden, T., Slater, M., Smith, G., Steed, A., Thalmann, D., Tromp, J., Usoh, M., Van Liempd, G., and Kladias, N, (1999) The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments, Presence: teleoperators and virtual environments, MIT Press
- Slater, M., Pertaub, D., Steed, A. (1999) Public Speaking in Virtual Reality: Facing and Audience of Avatars”, IEEE Computer Graphics and Applications, 19(2), March/April 1999, p6-9.
PDF - Steed, A., Frecon, E. (1999) Building and Supporting a Large-Scale Collaborative Virtual Environment, Proceedings of 6th UKVRSIG, University of Salford, 13th – 15th September 1999, p59-69. This paper won the best paper prize.
PDF - Steed, A., Frecon, E., Pemberton, D., Smith, G. (1999) The London Travel Demonstrator, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, December 20-22nd 1999, 50-57, ACM Press, ISBN 1-58113-141-0.
PDF - Steed, A., Slater, M., Sadagic,A., Tromp, J., Bullock, A. (199) Leadership and collaboration in virtual environments, IEEE Virtual Reality, Houston, March 1999, 112-115, IEEE Computer Society, ISBN 0-7695-0093-5
PDF - Usoh, M., Arthur, K., Whitton, M., Bastos, R., Steed, A., Slater, M., Brooks, F. (1999) Walking > Walking-in-Place > Flying, in Virtual Environments, Proceedings of SIGGRAPH 99 (Los Angeles, California,August 8-13). In Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, 359-364.
- Usoh, M., Arthur, K., Whitton, M., Bastos, R., Steed, A., Brooks, F., Slater M “The Visual Cliff Revisited: A Virtual Presence Study on Locomotion”, 2nd International Workshop on Presence, April 6-7, University of Essex, Colchester, UK.
Book Chapters
- Steed, A. (1999) Data Flow Languages for Immersive Virtual Environments, in Virtual Worlds on the Internet, John Vince and Rae Earnshaw (eds), IEEE Computer Society, New York, 1999.
Other Publications
- Emerson, T., Steed, A., Billinghurst, M. (1999) Presence Bibliography, Technical Report R-99-9. Seattle, Washington USA/London, UK: University of Washington, University College London.
HTML | PDF | RTF
1998
Refereed Papers
- Steed, A., Tromp, J. (1998) “Experiences with the Evaluation of CVE Applications”, in Proceedings of Collaborative Virtual Environments 1998, 17-19th June 1998, Manchester, UK.
PDF - Slater, M., Steed, A., McCarthy, J., Marinelli, F. (1998) The Influence of Body Movement on Presence in Virtual Environments, Human Factors: The Journal of the Human Factors and Ergonomics Society, 40(3), September 1998, 469-477.
- Slater, M., Steed, A., McCarthy, J., Marinelli, F. (1998) The Virtual Ante-Room: Assessing Presence through Expectation and Surprise, Virtual Environments ’98 Conference & 4th Eurographics Workshop.
PDF - Tromp, J., Steed, A., Frecon, E. Bullock, A., Sadagic, A., Slater, M. (1998) Small Group Behaviour in the COVEN Project, IEEE Computer Graphics and Applications, 18(6), 53-63.
PDF
Refereed Posters, Position Papers and Abstracts
- Steed, A. et al. (1998) The Collaborative Applications Tool-box (copy-CAT), 2nd Annual Workshop on System Aspects of Sharing a Virtual Reality.
- Steed, A., Slater, M. (1998) Presence Counts: Critical Points in Immersive Experience, 1st International Workshop on Usability Evaluation for Virtual Environments: Methods, Results and Future Directions, 17 December 1998, De Montfort University, Leicester, UK.
- Tromp, J., Kaur, K., Hand, C., Istance, H., Steed, A. (1998) Usability for VR Interfaces, Proceedings of Collaborative Virtual Environments 1998, 17-19th June 1998, Manchester, UK. 31.
- Tromp, J., Steed, A. (1998) Collaborative Virtual Environments: The COVEN Project, Organisational Overviews, HCI’98, Sheffield, UK.
Other Publications
- Steed, A. (1998) Putting 3D on the Desktop: VRML97 and Java3d, Invited talk, ACM British Chapter, February 1998.
HTML
1997
Refereed Papers
- Steed, A. (1997) Dataflow languages for immersive virtual environments, Virtual Environments on the Internet, WWW and Networks, 15-17 April 97, National Museum of Photography, Film & Television, Bradford, UK
- Steed, A. (1997) Efficient Navigation Around Complex Virtual Environments, ACM Symposium on Virtual Reality Software and Technology 1997, Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland, September 15 – 17, 1997.
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Other Publications
- Steed, A. (1997) The New VRML2.0 Document, Report and Recommendation from the VRML Workshop 29/30 January 1997, The Coseners House, Abingdon, UK, ERCIM Research Reports, edited by David Duce, Klaus Kansy and Michael Wilson
- Steed, A. (1997) The External Authoring Interface, EPSRC Visualization and Virtual Environments Community Club, VRML Day, Wednesday 21 May 1997, Rutherford Appleton Laboratory.
HTML
1996
Refereed Papers
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- Steed,A., Slater, M. (1996) A dataflow representation for defining interaction within immersive virtual environments, Proceedings of IEEE Virtual Reality Annual International Symposium 96, 163-167
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- Steed,A., Slater, M. (1996) A dataflow representation for defining interaction within immersive virtual environments, Proceedings of IEEE Virtual Reality Annual International Symposium 96, 163-167
Refereed Posters, Position Papers, Abstracts and Invited Talks
- Steed, A. (1996) Experiences with VEDA, FIVE PhD Symposium 1996.
HTML
Other Publications
- Steed, A. (1996) Defining Interaction within Virtual Environments, PhD Thesis, Department of Computer Science, Queen Mary and Westfield College, University of London.
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1995
Refereed Papers
- Slater, M., Usoh, M., Steed, A. (1995) Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality, ACM Transaction on Computer Human Interaction, 2(3), 201-219
- Slater, M., Usoh, M., Steed, A. (1995) Creating Animation Using VR – Thatcher World A Case Study, Proceedings of Imagina 95.
- Steed, A., Slater, M. (1995) 3D Interaction with the Desktop Bat, Computer Graphics Forum, 14(2) 1995.
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1994
Refereed Papers
- Slater, M., Usoh, M., Steed, A. (1994) Steps and Ladders in Virtual Environments, Virtual Reality Software and Technology, Proceedings of VRST 94, 23-26 August 1994, World Scientific, 45-54, 1994.
PS (GZIP) - Slater, M., Usoh, M., Steed, A., “Depth of Presence in Virtual Environments”, Presence: Teleoperators and Virtual Environments, 3(2), 130-144, MIT Press.
PDF | MIT Press - Steed, A., Slater, M. (1994) A User-Defined Virtual Environment Dialogue Architecture, ACM Virtual Reality Software and Technology, Proceedings of VRST 94, 23-26 August 1994, World Scientific, 87-96.
Refereed Posters, Position Papers, Abstracts and Invited Talks
- Steed, A., Slater,M., Usoh, M. (1994) Presence in Immersive Virtual Environments, 1st UKVRSIG conference
HTML - Steed, A. (1994) Letting the User Do What They Want, VR Applications, June 1994.
1993
Refereed Papers
- Slater, M., Steed, A., Usoh, M. (1993) The Virtual Treadmill: A Naturalistic Metaphor for Navigation in Immersive Virtual Environments, First Eurographics Workshop on Virtual Environments, Polytechnical University of Catalonia, September 7, 71-83
Other Publications
- Steed, A. (1993) A Survey of Virtual Reality Literature, Department of Computer Science, Queen Mary and Westfield College, Tech. report 623
PDF - Steed, A. (ed) (1993) Proceedings of Immersive Virtual Environment Workshop, Queen Mary and Westfield College, 2nd July 1993
Talks
- The London Travel Demonstrator
December 1999 – (HTML) - The State of Web3D
November 1999 – (HTML) - Building and Evaluating CVEs: The COVEN Project
May 1999 – (HTML) - Creating VRML Worlds
March 1998 – 3 undergraduate lectures introducing VRML (HTML, VRML demos) - Putting 3D on the Desktop: VRML97 and Java3d
February 1998 – An introduction to VRML97 and JAava3d for the non-specialist highlighting the similarities and differences between the two (HTML, VRML demo, Java3d demo) - Virtual Reality: Techniques and Illusions
October 1997 – Straight intro to some VR tools and techniques (HTML) - Virtual Reality: Creating the Illusion of Presence
October 1997 – More HCI orientated intro to VR (includes presence model/immersion description (Plain HTML). - VRML2.0 External Authoring Interface
May 1997 – Intro to the EAI with examples (Javascript/VRML browser with EAI support).