Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR Supplementary Materials

Latency Measurement

Video demonstrating how the latencies of the GPU and DFE rendering systems were measured using an Arduino and high speed camera.

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Realtime Captures

Video demonstrating how captures of the GPU and DFE rendering systems were made in order to compare them with an offline rendered ground truth.

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Screen Captures

Image sequences of high speed captures of the screen being driven by both the GPU and the DFE.

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UCL Computer Science, Virtual Environments Imaging and Visualisation