{"id":50,"date":"2016-10-12T11:58:47","date_gmt":"2016-10-12T10:58:47","guid":{"rendered":"http:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/?page_id=50"},"modified":"2016-10-12T12:05:02","modified_gmt":"2016-10-12T11:05:02","slug":"construction-and-evaluation-of-an-ultra-low-latency-frameless-renderer-for-vr-supplementary-materials","status":"publish","type":"page","link":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/publications\/construction-and-evaluation-of-an-ultra-low-latency-frameless-renderer-for-vr-supplementary-materials\/","title":{"rendered":"Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR Supplementary Materials"},"content":{"rendered":"<h3>Latency Measurement<\/h3>\n<p>Video demonstrating how the latencies of the GPU and DFE rendering systems were measured using an Arduino and high speed camera.<\/p>\n<p><a href=\"http:\/\/www0.cs.ucl.ac.uk\/staff\/S.Friston\/supplementarymaterials\/constructionandevaluationofalowlatencyre\/Latency_Measurement_Final.mp4\">Download<\/a><\/p>\n<h3>Realtime Captures<\/h3>\n<p>Video demonstrating how captures of the GPU and DFE rendering systems were made in order to compare them with an offline rendered ground truth.<\/p>\n<p><a href=\"http:\/\/www0.cs.ucl.ac.uk\/staff\/S.Friston\/supplementarymaterials\/constructionandevaluationofalowlatencyre\/Realtime_Captures_Final.mp4\">Download<\/a><\/p>\n<h3>Screen Captures<\/h3>\n<p>Image sequences of high speed captures of the screen being driven by both the GPU and the DFE.<\/p>\n<p><a href=\"http:\/\/www0.cs.ucl.ac.uk\/staff\/S.Friston\/supplementarymaterials\/constructionandevaluationofalowlatencyre\/screen_captures.zip\">Download<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Latency Measurement Video demonstrating how the latencies of the GPU and DFE rendering systems were measured using an Arduino and high speed camera. Download Realtime Captures Video demonstrating how captures of the GPU and DFE rendering systems were made in order to compare them with an offline rendered ground truth. Download Screen Captures Image sequences &hellip; <a href=\"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/publications\/construction-and-evaluation-of-an-ultra-low-latency-frameless-renderer-for-vr-supplementary-materials\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR Supplementary Materials<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":11,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/pages\/50"}],"collection":[{"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/comments?post=50"}],"version-history":[{"count":0,"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/pages\/50\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/pages\/11"}],"wp:attachment":[{"href":"https:\/\/wp.cs.ucl.ac.uk\/sebastianfriston\/wp-json\/wp\/v2\/media?parent=50"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}